Blog

News and updates about AI-DLC and AI-driven development.

Design as a First-Class Concern

AI-DLC now includes a design direction system and persistent project knowledge layer, making visual design and domain understanding part of the methodology — not an afterthought.

By The Bushido Collective

Design Providers and Knowledge Synthesis

AI-DLC gains first-class integration with six design tools and a persistent knowledge system that gives agents institutional memory across features.

By The Bushido Collective

First-Class Passes

AI-DLC now supports typed iteration through disciplinary lenses — design, product, dev — where each pass shapes how hats behave and which workflows are available.

By The Bushido Collective

Quick Mode and Autopilot

Two new operating modes for AI-DLC — quick mode for trivial tasks with full hat discipline, and autopilot for autonomous feature delivery with strategic human checkpoints.

By The Bushido Collective

Adopting Existing Features

AI-DLC now supports reverse-engineering existing codebases into structured intent artifacts, enabling brownfield systems to participate in the full lifecycle.

By The Bushido Collective

AI-DLC Is a Harness

Anthropic's engineering blog defines 'harness' as orchestration scaffolding for long-running AI agent work. AI-DLC fits that definition — and extends it.

By The Bushido Collective

Dark Factories and the Loop

The dark factory isn't a system you build. It's a knob you turn. AI-DLC treats full autonomy as a point-in-time decision, not an architectural commitment.

By The Bushido Collective

AI-DLC Meets Agent Teams

AI-DLC's construction loop now leverages Claude Code's Agent Teams, turning each unit of work into an independent teammate with its own context, worktree, and permission model.

By The Bushido Collective

Introducing AI-DLC

A methodology for iterative AI-driven development with hat-based workflows

By The Bushido Collective